R 
            A D I O H E A D
          Compiled 
            by Mishal Ali Khan
           Radiohead 
            was one of the few alternative bands of the early '90s to draw heavily 
            from the grandiose rock arena that characterised U2's early albums. 
            But the band internalised that rock scenario, turning it inside out 
            to tell tortured, twisted tales of alienation. Vocalist Thom Yorke's 
            pained lyrics were brought to life by the group's three-guitar attack, 
            which relied heavily on texture instead of virtuosity. It took Radiohead 
            awhile to formulate their signature sound, however, this was right 
            around the corner. Their 1993 debut, Pablo Honey, only suggested their 
            potential, and one of its songs, "Creep," became an unexpected 
            international hit, its amazing lyrics making it an alternative rock 
            anthem. Many observers then labelled Radiohead as a one-hit wonder, 
            but the group's second album, The Bends, was released to terrific 
            reviews in the band's native Britain in early 1995, helping build 
            a more stable fan base. Having demonstrated unexpected staying power, 
            as well as increasing ambition, Radiohead next released OK Computer, 
            a progressive, electronic-tinged masterpiece that became one of the 
            most acclaimed albums of the '90s.
Radiohead 
            was one of the few alternative bands of the early '90s to draw heavily 
            from the grandiose rock arena that characterised U2's early albums. 
            But the band internalised that rock scenario, turning it inside out 
            to tell tortured, twisted tales of alienation. Vocalist Thom Yorke's 
            pained lyrics were brought to life by the group's three-guitar attack, 
            which relied heavily on texture instead of virtuosity. It took Radiohead 
            awhile to formulate their signature sound, however, this was right 
            around the corner. Their 1993 debut, Pablo Honey, only suggested their 
            potential, and one of its songs, "Creep," became an unexpected 
            international hit, its amazing lyrics making it an alternative rock 
            anthem. Many observers then labelled Radiohead as a one-hit wonder, 
            but the group's second album, The Bends, was released to terrific 
            reviews in the band's native Britain in early 1995, helping build 
            a more stable fan base. Having demonstrated unexpected staying power, 
            as well as increasing ambition, Radiohead next released OK Computer, 
            a progressive, electronic-tinged masterpiece that became one of the 
            most acclaimed albums of the '90s.
           
             Thom Yorke 
            (vocals, guitar), Ed O'Brien (guitar, vocals), Jonny Greenwood (guitar), 
            Colin Greenwood (bass), and Phil Selway (drums) formed Radiohead as 
            students at Oxford University in 1988. Initially called On a Friday, 
            the band began pursuing a musical career in the early '90s. Shortly 
            afterward, the group signed to EMI/Capitol and released the single 
            "Creep," a fusion of R.E.M. and Nirvana highlighted by a 
            noisy burst of feedback prior to the chorus. "Creep" was 
            a moderate hit, and their next two singles, "Anyone Can Play 
            Guitar" and "Pop Is Dead," built a small following, 
            even as the British music press ignored the group. Pablo Honey, Radiohead's 
            debut album, was released to mixed reviews in the spring of 1993. 
            As the band launched a European supporting tour, "Creep" 
            became a sudden smash hit in America, earning heavy airplay on modern 
            rock radio and MTV. On the back of the single's success, Radiohead 
            toured the U.S. extensively, opening for Belly and Tears for Fears. 
            All the exposure helped Pablo Honey go gold, and "Creep" 
            was re-released in the U.K. at the end of 1993. This time, the single 
            became a Top Ten hit, and the band spent the following summer touring 
            the world.
Thom Yorke 
            (vocals, guitar), Ed O'Brien (guitar, vocals), Jonny Greenwood (guitar), 
            Colin Greenwood (bass), and Phil Selway (drums) formed Radiohead as 
            students at Oxford University in 1988. Initially called On a Friday, 
            the band began pursuing a musical career in the early '90s. Shortly 
            afterward, the group signed to EMI/Capitol and released the single 
            "Creep," a fusion of R.E.M. and Nirvana highlighted by a 
            noisy burst of feedback prior to the chorus. "Creep" was 
            a moderate hit, and their next two singles, "Anyone Can Play 
            Guitar" and "Pop Is Dead," built a small following, 
            even as the British music press ignored the group. Pablo Honey, Radiohead's 
            debut album, was released to mixed reviews in the spring of 1993. 
            As the band launched a European supporting tour, "Creep" 
            became a sudden smash hit in America, earning heavy airplay on modern 
            rock radio and MTV. On the back of the single's success, Radiohead 
            toured the U.S. extensively, opening for Belly and Tears for Fears. 
            All the exposure helped Pablo Honey go gold, and "Creep" 
            was re-released in the U.K. at the end of 1993. This time, the single 
            became a Top Ten hit, and the band spent the following summer touring 
            the world.
           Although 
            "Creep" made Radiohead a success, it also led many observers 
            to peg the band as a one-hit wonder. Conscious of such thinking, the 
            group entered the studio with producer John Leckie to record its second 
            album, The Bends. Upon its spring 1995 release, The Bends was greeted 
            with overwhelmingly enthusiastic reviews, all of which praised the 
            group's deeper, more mature sound. However, positive reviews didn't 
            sell albums, as Radiohead struggled to be heard during the U.K.'s 
            summer of Britpop and as American radio programmers and MTV ignored 
            the record. The band continued to tour as the opening act on R.E.M.'s 
            prestigious Monster tour. By the end of the year, The Bends began 
            to catch on, thanks not only to the band's constant touring but also 
            to the stark, startling video for "Just." The album made 
            many year-end best-of lists in the U.K., and early in 1996 the record 
            re-entered the British Top Ten and climbed to gold status in the U.S., 
            helped in the latter by the video for "Fake Plastic Trees." 
            During the first half of 1996, Radiohead continued to tour before 
            re-entering the studio that fall to record their third album, OK Computer, 
            which was released in the summer of 1997. A devoted following of fans 
            and a handful of enthusiastic critical supporters immediately embraced 
            the album's majestic blend of unfettered prog rock, post-punk angst 
            and eerie electronic textures. Since it was a skillful mix between 
            rock classicism and futurism, it earned near-unanimous critical and 
            popular support over the course of the year, which turned into unrestrained 
            adoration in the final two years of the decade. With songs such as 
            Karma Police, Climbing up the walls and Paranoid Android in OK Computer, 
            Radiohead achieved great success with this album. The songs off their 
            edge in song-writing and of course the great mixture of different 
            genres of music. OK Computer is touted by many of their devotees as 
            their best album so far.
Although 
            "Creep" made Radiohead a success, it also led many observers 
            to peg the band as a one-hit wonder. Conscious of such thinking, the 
            group entered the studio with producer John Leckie to record its second 
            album, The Bends. Upon its spring 1995 release, The Bends was greeted 
            with overwhelmingly enthusiastic reviews, all of which praised the 
            group's deeper, more mature sound. However, positive reviews didn't 
            sell albums, as Radiohead struggled to be heard during the U.K.'s 
            summer of Britpop and as American radio programmers and MTV ignored 
            the record. The band continued to tour as the opening act on R.E.M.'s 
            prestigious Monster tour. By the end of the year, The Bends began 
            to catch on, thanks not only to the band's constant touring but also 
            to the stark, startling video for "Just." The album made 
            many year-end best-of lists in the U.K., and early in 1996 the record 
            re-entered the British Top Ten and climbed to gold status in the U.S., 
            helped in the latter by the video for "Fake Plastic Trees." 
            During the first half of 1996, Radiohead continued to tour before 
            re-entering the studio that fall to record their third album, OK Computer, 
            which was released in the summer of 1997. A devoted following of fans 
            and a handful of enthusiastic critical supporters immediately embraced 
            the album's majestic blend of unfettered prog rock, post-punk angst 
            and eerie electronic textures. Since it was a skillful mix between 
            rock classicism and futurism, it earned near-unanimous critical and 
            popular support over the course of the year, which turned into unrestrained 
            adoration in the final two years of the decade. With songs such as 
            Karma Police, Climbing up the walls and Paranoid Android in OK Computer, 
            Radiohead achieved great success with this album. The songs off their 
            edge in song-writing and of course the great mixture of different 
            genres of music. OK Computer is touted by many of their devotees as 
            their best album so far. 
          Expectations 
            for Radiohead's fourth album were stratospheric, which placed additional 
            pressure on the already perfectionist band, and led to several stumbling 
            blocks along the way. An intense buzz of excitement among the band's 
            still-growing following greeted the pre-release appearance of most 
            of the album's tracks on the Internet in MP3 form; they displayed 
            an all-out fascination with challenging, often minimalist electronica. 
            Titled Kid A, the album was finally released in October 2000 and astonished 
            many observers by debuting at number one on the U.S. album charts. 
            While the band didn't release any singles or embark on a formal tour, 
            the album met with a mixed critical response as the group was accused 
            of creating a distant and radio-unfriendly record; however, it did 
            remain a fan favourite. In June of 2001, Radiohead quickly released 
            an album under the name Amnesiac that consisted of material that was 
            recorded during the Kid A sessions. 
           The 
            band made it very clear, though, that it was not to be considered 
            an outtakes album; rather, they insisted that the two albums were 
            of clear and separate concept. Regardless, Amnesiac debuted at number 
            one in the U.K. and number two on the U.S. chart (behind then-stronghold 
            Staind), while outselling Kid A in week one by 25,000 copies. The 
            singles Pyramid Song and Knives Out were culled from Amnesiac with 
            a subsequent world tour. While planning I Might Be Wrong for a third 
            single, the idea expanded into a live "mini-album" that 
            was released in November of 2001. Making for their third release in 
            13 months, the tracks were collected from four different shows in 
            Europe and included an unreleased song, "True Love Waits."
The 
            band made it very clear, though, that it was not to be considered 
            an outtakes album; rather, they insisted that the two albums were 
            of clear and separate concept. Regardless, Amnesiac debuted at number 
            one in the U.K. and number two on the U.S. chart (behind then-stronghold 
            Staind), while outselling Kid A in week one by 25,000 copies. The 
            singles Pyramid Song and Knives Out were culled from Amnesiac with 
            a subsequent world tour. While planning I Might Be Wrong for a third 
            single, the idea expanded into a live "mini-album" that 
            was released in November of 2001. Making for their third release in 
            13 months, the tracks were collected from four different shows in 
            Europe and included an unreleased song, "True Love Waits."
          Their 
            next album, Hail to the thief, released again with eager anticipation 
            in October 2003, features singles such as Sail to the Moon and Go 
            to sleep. The album features Radiohead truly finding its own style 
            of music, and really focusing on it. Hail to the Thief again highlights 
            amazingly written lyrics and then of course the typical Radiohead 
            blending of rock classicism and futurism.
          
          Burnout 
          3: Takedown  
          By Gokhra
          Publisher: EA Games
            Release Date: 09/07/2004 
           If you've got a PS2 then the coolest game out right now is not NFS 
            but Burnout 3. Even if driving games aren't normally your thing, Burnout 
            3 is still right for you. It's that good.
 
            If you've got a PS2 then the coolest game out right now is not NFS 
            but Burnout 3. Even if driving games aren't normally your thing, Burnout 
            3 is still right for you. It's that good. 
          The original Burnout, released back 
            in 2001, was a great arcade-style racing game. It delivered a sense 
            of speed that most games lacked and showcased some pretty spectacular 
            crashes. In fact, the crashes were so cool that they were spun off 
            into their own mode of play in Burnout 2. The crash mode in Burnout 
            2 was totally separate from the main racing game, but the puzzle-like 
            challenge of wrecking your car in the right spot and at the right 
            time caused the most spectacular, most damaging multicar pileups, 
            which represented an amazing addition to the game. 
          Burnout 3 is mainly a racing game 
            that rewards you for driving recklessly. The courses in the game are 
            open-road tracks on winding freeways and city streets with a good 
            amount of traffic. Driving dangerously comes in the form of driving 
            in the wrong lane, getting close to (but not hitting) other cars, 
            catching air, drifting around turns, and so on. Sounds a bit like 
            NFS Underground? When you pull such risky maneuvers, you're rewarded 
            with boost which is something that just lets you turn your car into 
            a rocket for a while. But the quickest way to fill your boost meter 
            in a regular race is to make your opponents crash which is what Takedown 
            is all about. When you knock another car out your boost meter is filled 
            up to a maximum of four times its original size. In the process you'll 
            face some pretty dangerous situations where you could crash, lose 
            you boost and even fall back one or two spots in a race. 
           Crash 
            mode returns to Burnout 3 with the same goal as in Burnout 2--to create 
            the largest, most expensive pileup possible. The crash junctions still 
            have a puzzle-like quality to them in that you'll have to figure out 
            the most efficient crash spot in each level. Burnout 3 makes crashing, 
            usually an undesirable part of competition in a racing game, a completely 
            enjoyable experience. It has added features like "aftertouch" 
            where you'll have to do more than just crash into another car. Instead 
            you'll need to maneuver your vehicle's carcass around for best results. 
            It's a strange and surprisingly well-thought-out addition to the game 
            adding a good amount of variety. Controlling your crash brings a lot 
            of depth to the mode.
Crash 
            mode returns to Burnout 3 with the same goal as in Burnout 2--to create 
            the largest, most expensive pileup possible. The crash junctions still 
            have a puzzle-like quality to them in that you'll have to figure out 
            the most efficient crash spot in each level. Burnout 3 makes crashing, 
            usually an undesirable part of competition in a racing game, a completely 
            enjoyable experience. It has added features like "aftertouch" 
            where you'll have to do more than just crash into another car. Instead 
            you'll need to maneuver your vehicle's carcass around for best results. 
            It's a strange and surprisingly well-thought-out addition to the game 
            adding a good amount of variety. Controlling your crash brings a lot 
            of depth to the mode. 
          The other modes in the game are standard 
            variants on the basic format. You'll face off against one other car 
            in a race that, if won, unlocks the opposing vehicle for your own 
            use. The burning lap is a solo race against the clock that gives you 
            the maximum boost meter length and essentially challenges you to boost 
            your way around the entire track to meet or beat some pretty challenging 
            lap times. Road rage gives you a time limit and a never-ending stream 
            of opponent cars. The gold medal is won by achieving a specific number 
            of takedowns before time--or before your banged-up car--expires. 
          Tying all of the single-player modes 
            together is the world tour mode, which is essentially a large map 
            full of different events. This career-type mode is good at letting 
            you do what you want to do, since you'll usually have a great deal 
            of races available at any given time. Single races eventually lead 
            to grand prix events, burning laps, road rage, crash junctions, eliminator 
            races, face-offs, and so on. The goal in each event is to earn a medal. 
            You can earn bronze medals and still progress through the game, but 
            to unlock the most cars and events, you'll want to take the time to 
            go for the gold. The world tour mode is very good at throwing a lot 
            of unlockable content at you right off the bat, though as you progress, 
            the new cars start to dry up a bit. 
          The world tour mode is fantastic at 
            ramping up the difficulty at a manageable pace. The first set of cars 
            you get--the compact series--already feels like its cars go incredibly 
            fast. But at this speed, beginners will still feel like they have 
            just enough time to react to little things like, say, an oncoming 
            semi truck. Then you'll move up to the muscle series, which is a little 
            faster and looser but is still manageable--once you get used to the 
            upgrade. These performance boosts keep coming until you hit the super 
            series, which is faster still--and is significantly harder than the 
            early portions of the game. 
           Your 
            computer-controlled opponents add to the mayhem quite well. Usually, 
            at the start of a race, they'll drive in a fairly passive manner but 
            that all changes if you knock one of them around. The other driver 
            could soon be out for blood. Angered artificial intelligence will 
            knock you around, attempt to force you into walls or oncoming traffic 
            and generally make your life more difficult. But it's also to your 
            advantage to fight with your foes, because the boost bonuses are significant. 
            You'll occasionally pull ahead of the pack and get into a situation 
            where you can crash once or twice without losing the lead, but for 
            the most part, you need to stay on your toes and race well to win. 
            This works in reverse too, so it's possible for you to come back from 
            worst to first, provided you're driving in a risky enough fashion 
            to earn sufficient boost to catch up to the pack.
Your 
            computer-controlled opponents add to the mayhem quite well. Usually, 
            at the start of a race, they'll drive in a fairly passive manner but 
            that all changes if you knock one of them around. The other driver 
            could soon be out for blood. Angered artificial intelligence will 
            knock you around, attempt to force you into walls or oncoming traffic 
            and generally make your life more difficult. But it's also to your 
            advantage to fight with your foes, because the boost bonuses are significant. 
            You'll occasionally pull ahead of the pack and get into a situation 
            where you can crash once or twice without losing the lead, but for 
            the most part, you need to stay on your toes and race well to win. 
            This works in reverse too, so it's possible for you to come back from 
            worst to first, provided you're driving in a risky enough fashion 
            to earn sufficient boost to catch up to the pack. 
          While the crashes are flashy and spectacular, 
            the most impressive part of Burnout 3 is its pure sense of speed. 
            This is something that most other racing games simply can't seem to 
            get right--at least not compared with this one. In Burnout 3, racing 
            at 150mph feels about as dangerous as it should. Boosting in a super 
            series car will get you up around the 200mph mark, which feels ridiculously 
            fast, especially when you factor in the relative speeds of oncoming 
            drivers. So even if driving games aren't normally your thing this 
            one has enough thrills to keep anyone going.
          
          
          Hero 
           
          Review by Gokhra 
           A 
            nameless hero. Now what could be more sinister and intriguing than 
            that? Its a bit like Kill Bill where the heroine is The Bride. But 
            the similarities, if any, end there. Where Kill Bill was a lot about 
            gushing blood, sexual innuendoes and brutality Hero is more of grace 
            and beauty with underlying deadliness.
A 
            nameless hero. Now what could be more sinister and intriguing than 
            that? Its a bit like Kill Bill where the heroine is The Bride. But 
            the similarities, if any, end there. Where Kill Bill was a lot about 
            gushing blood, sexual innuendoes and brutality Hero is more of grace 
            and beauty with underlying deadliness. 
          The movie is acted out by a star studded 
            cast except if you are not much into Chinese films then you probably 
            have not heard of them. Jet Li (yeah, we all know him) plays nameless, 
            a quiet warrior who narrates the tales of his exploits. Set 2,000 
            years ago, during the reign of the King of Qin (Chen Daoming). The 
            film depicts a China divided among warring states. King of Qin wants 
            to unify them all so he can rule as the first emperor. Of course, 
            with great power comes great danger and here it is in the form of 
            three deadly assassins -- Broken Sword (Tony Leung Chiu-wai), Flying 
            Snow (Maggie Cheung) and Sky (Donnie Yen). 
          The king's put out a challenge stating 
            that the one who gets rid of the three becomes rich and famous. This 
            is where Jet Li walks in to claim his prize. He has the hardware of 
            the dead warriors to prove his feat. But how, the king wonders, did 
            it happen?
          The movie carries on from here about 
            how nameless outdid all the assassins. He describes in detail (and 
            flashback) how he killed all three. 
          But the Emperor is wary. At war with 
            the six other Chinese kingdoms for decades, he trusts no one, especially 
            not this fearsome, quiet warrior. As their conversation continues, 
            the story deepens and changes more and more layers of illusion and 
            reality are peeled away, while a mass of warriors gathers menacingly 
            outside.
          There are different versions of what 
            could have happened between him and the dead warriors. There is the 
            subtle possibility of conspiracy. Could nameless be the actual assassin?
          This is not another mindless action 
            movie with a lot of dazzle. The actors launch themselves at one another 
            like torpedoes yet there is still something vaguely believable in 
            between. All the actors pirouette, leap, and levitate toward and away 
            from one another in a series of dance like movements. 
           It's 
            a beautiful and thrilling movie settling on a feast of fantasy. There 
            are the lavish visuals and a heart-stopping explosion of cinema pyrotechnics 
            and fight choreography that, in scene after scene, leaves you almost 
            breathless. Each scene is like a work of art for example there is 
            a fight scene between two women amid an downpour of leaves.
It's 
            a beautiful and thrilling movie settling on a feast of fantasy. There 
            are the lavish visuals and a heart-stopping explosion of cinema pyrotechnics 
            and fight choreography that, in scene after scene, leaves you almost 
            breathless. Each scene is like a work of art for example there is 
            a fight scene between two women amid an downpour of leaves.
          And the hoards of warriors raining 
            down upon the masses are not computer generated. You can see that 
            a lot of effort has gone into the work with the close ups showing 
            you the stubble and sweat on the tanned, tired faces.
          The movie is packed completely with 
            unrealistic yet hypnotically entertaining scenes, a captivating color 
            design and big star personalities. The movie has its moments like 
            the one where Jet Li is fighting Broken Sword who is incidentally 
            a great calligrapher. In between the fighting they take a moment to 
            be polite and compliment each other. "Beautiful calligraphy," 
            Nameless tells Broken Sword after a rain of arrows has fallen around 
            them. "Beautiful swordplay," Broken Sword replies. And there 
            you have this movie's charm. Its unreal and at the same time you want 
            to believe. Just try not to ruin the fun by watching a blurry pirated 
            copy.
          
          
          Sites 
          Unseen  
          By Niloy 
           I’ve 
            been using a Gmail account lately and I've got to tell you, the experience 
            is superb. It's not exactly indescribable by words, but it's pretty 
            close. Especially when we've been using emails from Yahoo and Hotmail 
            for years.
I’ve 
            been using a Gmail account lately and I've got to tell you, the experience 
            is superb. It's not exactly indescribable by words, but it's pretty 
            close. Especially when we've been using emails from Yahoo and Hotmail 
            for years. 
          Even if you ignore the fact that the 
            1000 MB account is virtually impossible to fill up, you just can't 
            ignore the ease and simplicity of using a Gmail. You'd never have 
            type an email address twice; Gmail will remember every address that 
            crosses its path. You won't have to load pages after pages to send 
            an attachment. You can read what's in an email straight from the inbox. 
            And you won't probably be deleting mails here, so you got a search 
            tool as powerful as Google to search for your mails in your (soon 
            to be vast) inbox.
          By the way, we've been receiving some 
            requests to include troubleshooting tips and protection against spy-ware 
            and viruses in Sites Unseen. While I can't promise to help you fix 
            your PC, if I run into any sites which deal with stuff like this, 
            I'll let you know. Notice the 'if'.
          Know more than you should
            http://media.dsc.discovery.com/knowmore/
            "Know more than you should. Dare to think. Ignite your imagination. 
            Make the most of your mind." Interesting slogans, eh? This site 
            is full of them. And the site will make you fell like making the most 
            of your mind. If you visit the site, don't forget to watch the imaginative 
            video ads. The videos are about 2 to 3 MBs each and they are worth 
            the loading time. 
          Do not use the Internet Explorer anymore
            www.stopie.com
            You live in Bangladesh. You are not endowed with something like an 
            enormous 128 kbps net connection. So why do you have to worsen you 
            online experience by using the slowest browser on earth? The world 
            is advancing, my friend, you probably should too. If you need further 
            persuasion, visit this site. Anyway, this doesn't apply to the ones 
            not using Internet Explorer.
          The great ones who kicked the bucket 
            in style
            http://team3764.com/forum/viewtopic.php?t=692#7111
            You shouldn't laugh at people killing themselves stupidly. But maybe, 
            sometimes you should do things you shouldn't do, especially if it 
            results in some good light-hearted laughter. Visit the site and try 
            to keep a straight face.
          "Writer's block" buster
            www.oneword.com 
            Instant creativity generator! You'll be given one random word and 
            one minute to write. Write whatever that comes into your mind. Write 
            as much as you can. Don't bother much about what you are writing, 
            just write, Write, WRITE! After you completed writing, you can post 
            your writing and you get to see what other people from all around 
            the world has written. This site is a must for anyone trying to do 
            some creative writing. And it's worth visiting everyday.
          "A game worth dropping off school"
            http://www.123games.dk/game/other/peanut/peanut.htm 
            Well, that was their slogan for a while. I don't see myself quitting 
            school for a game like that, but yes, the game is awesome. Flash game, 
            about 200 kb in size.
          Apparently, they have sense of humour!
            http://www.google.com/technology/pigeonrank.html
            Apart from bashing everyone by always doing the best, the people at 
            Google seems to have some humour too. Don't know if Microsoft or Yahoo 
            has a page like this. Anyway, Google is revealing it's secret of being 
            the best search engine…
            it uses trained pigeons to process the search requests.
          Steve Ballmer sells Windows 1.0 
            http://www.notworksafe.com/ballmer.wmv
            It seemed that it was unfair to say that Microsoft doesn't have any 
            sense of humour. Although they don't have any quirky pages on their 
            sites, they actually did some funny stuff. This one is a funny ad 
            in which Steve Ballmer (a very powerful guy at Microsoft) sells Windows 
            1.0. It's about 900 kb.
          That's it for this Sites Unseen. I 
            hope you enjoyed it as much as I did. If you need to contact me about 
            something, mail me at [email protected]